Cyberpunk 2077 Gets Fantastic New Artwork and Tons of Information

Laverne Mann
June 14, 2018

'You'll have many opportunities to see your character, ' a representative claims on the game's official Twitter account. The game will also feature interactive dialogue that will impact the game in true CD Projekt RPG fashion.

During a very brief E3 Coliseum panel hosted by Geoff Keighly, CD Projekt Red's Kyle Rowley, (associate design director) and Peter Gelencser (level design coordinator) took the stage to chat about some of Cyberpunk 2077's systems.

From what we've seen and heard so far, both shooting and melee combat will take place in first-person. We've got all the details where you can get your copies reserved down below, and when pre-order bonus details are announced, we'll update them here.

The trailer shows off a futuristic city, where robot dogs, advanced weaponry, cyborgs, and 80s mohawks are all the range, but will their first-person perspective pay off?

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Players will hop into the role of someone called V, who can be male or female. Everyone who saw the demo emphasizes how much your choices matter and how often they come into play. Nothing at launch. At launch we're concentrating on the single-player game. After seeing it, not only do I think I'm going to have to give up my real life for a while to get through every aspect of it, I'm going to have to become a monogamous gamer. Unlike The Witcher 3, which had plenty of wide open fields and dense forests, Cyberpunk 2077 has towering skyscrapers, some of which are enterable "megabuildings".

It seems CD Projekt RED is finally opening the floodgates regarding the highly-anticipated title - albeit very slowly. But in a later interview with Eurogamer, the developer is hinting that Cyberpunk 2077 multiplayer could be implemented later, depending on how things go. It's not clear how this system will be enforced, but CD Projekt Red says your street cred can be raised by wearing certain clothing.

Game Noir - With its mature approach to storytelling, Cyberpunk 2077 adopts elements of noir cinema and inserts them into the future of video games.

Other reports by MaliBehiribAe

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